I am a Senior Research Engineer at NVIDIA’s Toronto AI Lab based in Munich. I’m excited about the geometric, computational, and probabilistic aspects of challenging vision, robotics, and graphics, and visualization problems. My research background includes interactive tools for shape modeling/editing, localization from heterogenous data, and geometry-based flow visualization. More recently, I productized self-calibration methods for diverse automotive sensors. My current focus is related to applying neural methods to enhance automotive re-simulations at scale.