I am a research scientist at NVIDIA in NYC working at the intersection of computer vision, machine learning, and computer graphics. My research is a mix of theory and application, aiming to solve practical problems in elegant ways. In particular, I’m very interested in 3D shape representations which can enable deep learning on “real-world” geometric datasets which are often noisy, unlabeled, and consisting of very large inputs.
I’m currently looking for motivated interns to work with. Please reach out to me if you would like to chat about potential collaborations at NVIDIA!